{"id":570,"date":"2019-03-16T20:05:04","date_gmt":"2019-03-16T20:05:04","guid":{"rendered":"https:\/\/awesomified.com\/?page_id=570"},"modified":"2020-04-20T17:58:12","modified_gmt":"2020-04-20T17:58:12","slug":"case-study-mwc-looping-video","status":"publish","type":"page","link":"https:\/\/awesomified.com\/case-study-mwc-looping-video\/","title":{"rendered":"Case Study: MWC Looping Video"},"content":{"rendered":"\t\t
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Case Study<\/h6>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Building Brand through Video: Mobile World Congress booth<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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QuickPlay is a Canadian-based company that provides managed services for the distribution of premium video to multiscreen devices. The Quickplay platform powers mobile video services for live TV, video on demand, and radio services for companies including AT&T, Bell, Verizon, Motorola, Rogers, BlackBerry, Sirius XM, and U.S. Cellular.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t

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The Challenge<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Part of QuickPlay\u2019s marketing strategy for expanding into the European market was to start participating in Mobile World Congress (MWC). MWC is held every year in Barcelona and is one of the largest tradeshows in the world, attracting mobile operators and vendors from around the world. Starting off small with a 10×10 stand in a lower traffic area of the show, combined with a lack of brand awareness in the European market, Quickplay needed to create visuals that would stand out.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t

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The Solution<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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The Quickplay booth footprint was small and there was a lot of competition for attention on the show floor. Since Quickplay\u2019s business was video, the strategy was to engage show flow traffic with a looping video on a screen embedded into the design of the stand. I was tasked with the designing a video that was visually beautiful, could quickly illustrated Quickplay\u2019s capabilities and would help both personnel engage with passersby.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t

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The Approach<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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I began the process with making a simple bullet point list of all of QuickPlay\u2019s offerings\/features. From here, I brainstormed how to best illustrate the concept for each point.
Since a lot of the concepts I was trying to illustrate could be described as \u2018abstract computer stuff\u2019, I decided to rely heavily on a \u2018kinetic type\u2019 approach to animation.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t

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My Role<\/h2>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Art Direction and Motion Graphics work in After Effects.

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